CueTilt · Privacy
CueTilt privacy
CueTilt is built as a local-first paid party game. Its prompt decks, scoring, round timer, and history do not require an account, backend, analytics SDK, or network connection.
Last updated · May 2, 2026
Short version
CueTilt is a paid, local-first utility. It has no account system, tracking SDK, advertising SDK, cloud sync service, or backend dependency for its core workflow.
Decks and prompts
Prompt decks ship inside the app and are read locally. CueTilt does not stream or download additional decks at runtime.
Scores and history
Team scores, round results, and recent history are stored locally on the device.
Network
The core gameplay workflow does not require an internet connection after install.
Analytics and ads
CueTilt does not include tracking SDKs, advertising SDKs, account login, or backend sync.
Permissions
CueTilt does not request camera, photo library, contacts, location, microphone, HealthKit, Bluetooth, or calendar permission.
Data sharing
The app does not sell, rent, or transfer personal data. Local game state stays on the device unless iOS itself backs up app data as part of device backup.
Contact
Privacy questions can be sent to hello@asghar.dev.